High Frontier 4 All: Module 2 - Colonization

Module 2 - Colonization introduces orbital space colonies called Bernals and space pioneers called Colonists. These two types of cards extend the core game to go beyond industrializing and exploiting

Key facts

Mechanics

Categories

Families

Authors

Jeffrey Chamberlain, Phil Eklund

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FAQ

How many players can play High Frontier 4 All: Module 2 - Colonization?
High Frontier 4 All: Module 2 - Colonization supports 1–5 players.
How long does a game of High Frontier 4 All: Module 2 - Colonization take?
A game of High Frontier 4 All: Module 2 - Colonization usually takes about 30–240 minutes.
What age is High Frontier 4 All: Module 2 - Colonization suitable for?
High Frontier 4 All: Module 2 - Colonization is recommended for ages 14 and up.
How complex is High Frontier 4 All: Module 2 - Colonization?
High Frontier 4 All: Module 2 - Colonization has a complexity rating of 4,4 out of 5.
Is High Frontier 4 All: Module 2 - Colonization good for beginners?
High Frontier 4 All: Module 2 - Colonization is fairly involved and is best suited to experienced players.